FOR KIDS, BY KIDS: Congratulations to the fourteen young winners of the 2013 National STEM Video Game Challenge! This year saw almost 4,000 entries, and this recap on the Joan Ganz Cooney Center blog offers oodles of insights into the whole process. For instance, "...46% of students designed educational games. When asked why, many competitors said they wished they could use games in the classroom or to teach their peers about their interests." Here's a description of the winning submissions. We confess to liking the Victorian-themed puzzle platformer where players play Jason McQuillan, "a young man determined to improve his social status in Industrial Age England and make it to every party...without getting his one suit dirty." What a task!