Using Minecraft and other games in class

DIG THAT MINE: The folks over at the Infinite Thinking Machine are rolling the cameras on education-technology approaches again. Season three kicks off with an 11-minute segment on gamification, and how to use products like Minecraft (38 million users) and GameStar Mechanic (for 4th through 9th graders) in class. Best news: check out Mindcraftedu for 50% discounts on Mindcraft for schools.   

Stay up to date on edtech. News, research, and opportunities - sent weekly, for free.

Who we are

EdSurge helps schools and colleges find, select and use the right technology to support all learners.
© 2011-2017 EdSurge Inc. All rights reserved. Every student succeeds.