Using Minecraft and other games in class

column | Game-Based Learning

Using Minecraft and other games in class

Sep 12, 2012

DIG THAT MINE: The folks over at the Infinite Thinking Machine are rolling the cameras on education-technology approaches again. Season three kicks off with an 11-minute segment on gamification, and how to use products like Minecraft (38 million users) and GameStar Mechanic (for 4th through 9th graders) in class. Best news: check out Mindcraftedu for 50% discounts on Mindcraft for schools.

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