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Curriculum Products
QwertyTown

QwertyTown

by Second Nature Learning

GRADES / Elementary (Grades K-4), High School (Grades 9-12), Middle School (Grades 5-8)
PRICING PLANS / License
PLATFORMS / Web Browser
http://qwertytown.com/

Web-based keyboarding app that uses gamification and social learning elements

EDUCATOR REVIEWS

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PRODUCT VIDEOS

Product Overview
Product Overview
Why QwertyTown?
Why QwertyTown?

PRICING PLANS

License

Premium Version - Based on sliding scale of price points. The more students, the lower the price points.
Can be purchased by Teacher, School Leader, District Administrator, or Parent.

TECHNOLOGY PLATFORMS

This product is accessible via a web browser -- Optimized for mobile browsers

PRODUCT ATTRIBUTES

Standards

Common Core Aligned Common Core Aligned

Audience

For Parents For Parents

For Students For Students

For Teachers For Teachers

Characteristics

Gamification Gamification

Social Learning Social Learning

Subject Matter

21st Century Skills 21st Century Skills

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STAY UP TO DATE ON EDTECH
News, research, and opportunities - sent weekly.