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PaGamOPaGamO
PaGamO
by BoniO Inc.
GRADES / Elementary (Grades K-4), High School (Grades 9-12), Higher Education, Middle School (Grades 5-8)
PRICING PLANS / Free
PLATFORMS / Web Browser

Massive online education game for any subject

Overview

PaGamO is an online gaming platform for students. The player enters a fantasy land and chooses a public or private quiz, the answers to which result in a gain or loss of island territory. PaGamO requires a per-student, per-year license.

GOALS

PaGamO is an online gaming platform for students. It is designed to increase engagement in learning by incorporating a fantasy land where correct answers to questions correspond to increased territory for the player. Teachers can create private quizzes for their students or students can play public quizzes. The results of the quizzes provide data for both students and teachers in a statistical report.

APPROACH

Once a student creates a profile on PaGamO, he has access to public and private quizzes, or he can create his own. Each player chooses his own avatar with unique skills and then enters a fantasy land that resembles islands in the sea. Each island is made up of a cluster of hexagons that represent territory. When a player clicks on a hexagon to attack neighboring territory, he is given a question. Immediately after submitting an answer, the player finds out if he is right or wrong, resulting in a gain or loss of territory.

Teachers, too, receive the results of student performance in the Teacher Console. In this space, the teacher can vary the difficulty level of a quiz and then assign each level to groups of students with different proficiency levels. As students progress, teachers can move students into different proficiency groups. Teachers have the option of sharing quizzes publicly or keeping them private for their students.

IMPLEMENTATION

PaGamO requires internet access and is available through a modern browser on any desktop, laptop, or tablet.

PRICING

PaGamO requires a per-student license, which costs anywhere between $12/student/year and $6.50/student/year depending on the number of licenses.

WHO IS USING IT?

As of November, 2015 PaGamO is used by over 130,000 students and teachers around the world

EDUCATOR REVIEWS

Case Studies+
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Summit Reflections 227
Linda Full starFull starFull starFull starFull star
Technology Director. School Type: Elementary School, Middle School, BYOD Devices

Was there any indication of how the question banks relate to common core and state standards? I saw that the ability to input your own questions was WP-based, not sure about how the math questions would work. Allow students to create their own 'avatar'. Kids love that. I don't like the concept of...

PRODUCT VIDEOS

PaGamO Overview
PaGamO Overview

EDUCATOR REVIEWS

Linda Full starFull starFull starFull starFull star
Technology Director. School Type: Elementary School, Middle School, BYOD Devices

Was there any indication of how the question banks relate to common core and state standards? I saw that the ability to input your own questions was WP-based, not sure about how the math questions would work. Allow students to create their own 'avatar'. Kids love that. I don't like the concept of...

5th Grade Teacher Full starFull starFull starFull starFull star
School Type: Elementary School, Low Income Population

At this time it is not interactive between students and I hope that is coming in the future and I can input my own questions but if it gets to be too many I have to let the ...

PRICING PLANS

Free

PaGamO Basic Free Version - You can use PaGamO for completely free as a teacher and a student to teach and learn in PaGamO and upload your own questions. Some of our Common Core alligned question banks are also available for completely free to every user. Other question banks can be subscribed to based on what you need for your classroom!
Can be purchased by Teacher, School Leader, District Administrator, Student, or Parent. - We sell in-app upgrades and/or content (one-time)

TECHNOLOGY PLATFORMS

This product is accessible via a web browser -- Optimized for mobile browsers

PRODUCT ATTRIBUTES

Audience

For Students For Students
For Teachers For Teachers
K-12 K-12
Post-Secondary Post-Secondary

Characteristics

Game-based Learning Game-based Learning
Games Games

Subject Matter

All Subjects All Subjects