Product Index
Curriculum Products
In Summit Reflections, educators review tools that they have seen at an EdSurge Tech for Schools Summit. Summit Reflections can only be completed onsite at the event; reviewers are incentivized to leave reviews.
Principal, School Type: Elementary School, Middle School, 1:1 Devices

full starfull starfull starfull starfull star Advocate

Usage: I have purchased MOtion Math apps for our one to one iPad program. I've used the stand alone apps for Fractions in Jr. High and Wings, and Hungry Fish in the lower grades (k, 1, and 2.) With our iPad program, the school purchases redemption codes and gives them to the student/parents. They redeem the codes, so the apps belong to them. With the apps, we don't have any way to see how the students are performing. They are certainly engaging and I know research with Motion Math shows that regular use of the apps improves student performance.

Strengths: The great advancement for MOtion Math is that it now has a teacher dashboard, so teachers can see what their students are doing with the apps. They can see how much time students are practicing and how they are performing. Luckily, even though the dashboard is internet based, the app can be downloaded to the iPad and the student can perform all of the games at home even if he/she does not have Internet. When the student connects to the Internet the performance data will be uploaded to the cloud. At present, you can NOT prescribe certain games to students or block certain levels. This can be a problem as some students like to play games that are way below their level of need. The company is working on this.

Suggestions for Improvement: 1. At present, you can NOT prescribe certain games to students or block certain levels. This can be a problem as some students like to play games that are way below their level of need. The company is working on this.

2. I hope that the company attaches common core standards to the various levels of play, so teachers can match standards to the games and the levels when they prescribe play to the students.

3. Parents should be able to view student progress.

Verdict: Motion Math apps are excellent. They are visually engaging. They represent "gamification" of concepts. Several of them have a physical component which requires students to shift the iPad, for example, to record the "bouncing ball" on a fraction bar. They seem simple, but provide many levels of complexity.

Math Teacher, School Type: Elementary School

full starfull starfull starfull starfull star Advocate

Usage: I teach math using a workshop model, meaning I teach a mini lesson than the kids rotate through different stations. I would use the Ipad games as one station.

Strengths: The Zoom game and the fractions game do a good job of building number sense in a way I can't do with paper/pencil or manipulatives.

Suggestions for Improvement: the wings game--add other representations of multiplication such as equal groups and equal hops on a number line. division match game- replace with something that more visually shows the concept of division fish game-even as a math specialist, I found this one difficult/frustrating and I would not have my kids use htis. I want them to think about ways to add (by making 10's, adding tens and ones etc.) in stead of rushing around to find combo's. Subtraction--I'd like to see a game that shows subtraction as differences on a number line so kids can learn the concept

Verdict: Some of the games allow students to literally SEE fractions and gain a better number sense than I can provide them with manipulatives.

Teacher, School Type: Elementary School

full starfull starfull starfull starfull star Advocate

Usage: Motion Math can be used during IWT. Students can work at their own pace. It's a great way for students to explore concepts through games.

Strengths: I love how this product is geared towards tackling Common Core standards. It's a great way for teachers to differentiate instruction. The dashboard tracks progress so progress can easily be monitored. The graphics are visual stimulating and well designed. Motion Math can also be a great way to give students delightful math challenges.

Suggestions for Improvement: I would have loved it if this product can be used with any device. Currently, it's only operated with most handheld devices such at tables, Ipads and etc. On the bright side, they are working on it to be functional on laptops and desktops in the near future.

Verdict: I would recommend it because it targets critical K-6 Common Core concepts.

Asst. Principal, School Type: Elementary School, Middle School

full starfull starfull starfull starfull star Advocate

Usage: I would share this information with my K-6 teachers. I think it is great for students to understand conceptually before moving on to the abstract and this product does this.

Strengths: I thought the graphics were good and the pictures help students get a good conceptual understanding with moving the IPad to find the proper placement on the number line.

Suggestions for Improvement: After a while, I would get tired moving the the bouncing ball on the number line. It becomes tedious. This also needs to be available on another platform besides iPads. Not all schools have them, some have chrome books.

Verdict: I would recommend this product to my principal because it is important during the Elementary years to have a good conceptual understanding before moving on.

Tonette, Sped Teacher. School Type: Elementary School, Low Income Population

full starfull starfull starfull starfull star Advocate

Usage: I would use this as a center activity to reinforce math concepts.

Strengths: This product is very engaging and well designed. It uses tape diagrams, number lines and other common core manipulatives. It scaffolds the levels of help depending on if they choose the incorrect answer.

Suggestions for Improvement: I would add audio that gave verbal cues or oral explanations about what was going on. I would add tutorial videos for specific skills targeted by the games. I can't wait until they release a version of the software that is able to run on desktop computers.

Verdict: The product is very engaging for the user. It is accessible for all students, even those with reading difficulties.

AMy, Teacher. School Type: Elementary School, 1:1 Devices

full starfull starfull starfull starfull star Advocate

Usage: more opportunities for students to learn and practice skills

Strengths: differentiated instruction is such a huge push and this provides the perfect opportunity to provide students with what they need....the dashboard tracks the progress of the students and provides data for the teachers

Suggestions for Improvement: cuter graphics are needed more platforms for use are needed as well

Verdict: It provides a kinestetic aspect to learning...they are just amazing ways to provide opportunities for students to learn

Jake, Teacher. School Type: Elementary School

full starfull starfull starfull starno star Advocate

Usage: I would use this app to help develop the math skills of students, especially those students who are struggling with different math concepts. This app helps to reinforce the basic math concepts that many students struggle with, especially fractions. Fractions are a difficult concept for all age ranges and this app really emphasizes how fractions work.

Strengths: The strengths are the very interactive methods to which this program teaches the basic math concepts. It math seem like a very engaging and fun activity that students will learn without realizing it.

Suggestions for Improvement: They need a very strong and easy way to access the learning of students. There needs to be some way to track how long it takes students to come up with the answers. This way a teacher can see if student's response time is improving or not. They can also add more games. They have a great basis of games to start with but they can constantly add more and more games. Another thing they could add is a user log in, this would add more time but it could keep track of that individuals records and past experiences on the app.

Verdict: Math is a concept that can be very difficult and frustrating for many students, thus having a game that makes the students not realizing that they're actually learning the concepts through a fun and engaging way is a huge win. The students would have fun playing the games and not even realize how much they are learning and retaining. This could be the starting off point for educators to help teach the information, afterwards they could go into more advanced methods.

Nina, Special Educator. School Type: Elementary School

full starfull starfull starfull starno star Advocate

Usage: I am a special educator and I would use this product to provide my students efficient service to help them achieve their math goals and objectives and be prepared for the PARCC Assessment. I would use it to help me differentiate my lessons and create a center with it to reinforce skills with my students. I would use it with the parents when discussing progress, areas of need, and support recommendations for engaging in real world experiences at home to reinforce skill application and practice.

Strengths: I love how your product aligns with Common Core standards and allows for scaffolding of content and skill practice. This product would be great for a reward or a practice station. Your product's appearance and sound makes it an engaging activity for learners of different ability levels to increase their practice and performance in math.

Suggestions for Improvement: it would be great if the product had some features that could be turned off or down for students that may have sensitivities to too much color or require less motion (i.e. adjustable speed of motion).

Verdict: I would recommend it because it would help me and my colleagues meet the demands of providing the best preparation for the PARCC assessment and meeting IEP goals and objectives, providing another source of information for students progress on Common Core standards , and ultimately help the school meet the educational needs of our diverse population of learners.

Principal, School Type: Elementary School, High ELL Population, Low Income Population, BYOD Devices

full starfull starfull starfull starno star Advocate

Usage: I would use this as an after school intervention math program in my elementary school. Currently we have approximately 3% of our students who have not mastered grade level math standards. We have a reading intervention and are looking for a program that will support our struggling students. It appears that this program will be beneficial as soon as it has a computer component as well as a tablet format.

Strengths: The graphics were appealing. The movement of the tablet was a great feature for kids with tablets. Unfortunately, most of my students do not have tablets. Not sure how the Chromebook version will look. Obviously there will not be the option of moving the screen like a tablet. I can see that this program would be a great after school intervention program. I would want to see a pretest, and posttest opportunity for that use. There is opportunity to keep track of the time used.

Suggestions for Improvement: Chromebook format or computer format
pretest, postest

Verdict: Its ease of use, fun for students, creativity, and good graphics. The aspects that I did observe were very positive. The down side is that its format is only for tablets but I was told that they are working on a format for laptops and Chromebooks. I will be eager to see the Chromebook format.

Principal, School Type: Elementary School, Low Income Population

full starfull starfull starfull starno star Advocate

Usage: As a school based Administrator, I would share this app with my teachers. I can see this working well as additional practice for students as a whole class, or as a station during Math stations. The ability to have students working on different curriculum areas based on their need is a good option.

Strengths: Engaging and motivating way for the students to pracitce their math skills. With an App, it is easy for students to use the iPads anywhere in the school and not be tied to a computer lab. Ability to have a few or all students in the program.

Suggestions for Improvement: Give teachers the ability to 'lock' students into certain curriculum areas so they can work where they need additional practice as opposed to choosing to go wherever they want when they want. Show a link to the Canadian (BC Curriculum areas) for each game.

Verdict: I would recommend trying it for the trial period to see if it is a good fit. As we have a different curriculum in Canada, it will take time to determine how well the games and curriuclum content connect with the core standards. I suspect it is easy to make those connections, but time will tell. Having engaging games and activities for students to supplement the classroom learning, would be an asset.

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