Learning Games Studios currently produces the games Xenos and Quandry. In Xenos, students play games and interact with each other to learn and practice English. In Quandry, they review fact- and opinion-based arguments to make decisions that affect a large group of characters. Quandry is available for free; Xenos can be purchased for a per-student license.
Learning Games Studios (LGS) is based on the research and work of the non-profit Learning Games Network (LGN). LGS’s goal is to bring to market and continue to develop the games that researchers at LGN have created. Both companies were founded to combine education and game-making expertise to help students to learn more effectively.
Has of June 2015, Learning Games Studios has 2 games available for its users: Xenos and Quandry
Xenos is a language learning game. Players come together on the Island of Xenos to learn English through a variety of games. These include vocabulary and reading activities, as well as games helping with conversation, speaking and listening.
In the game, players interact with other players as well as coaches. Coaches are assigned a “crew” of students to look after; coaches interact with them to offer extra practices. A Dashboard feature allows coaches to monitor students’ progress through games or along individual skills.
In Quandry, students take the role of the captain of a space colony. They interact with other colonists to make decisions about the future of the colony. Various dilemmas are presented to the students; they hear arguments from each of the other characters, identify them as fact or opinion, and make decisions about how to proceed. The game has three pre-made scenarios, each of which takes 10-30 minutes to play.
Both games can be payed via any modern browser. Quandry is also available on Google or Apple tablets.
Quandry and all of the associated materials are free to play. Xenos requires a per-student license.
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