Space flight and spaceship design game known for accurate physics simulation
The game has been praised for its realistic representation of orbital mechanics. Every object in the game except the celestial bodies themselves is under the control of a Newtonian dynamics simulation. Rocket thrust and aerodynamic forces are applied accurately to a vehicle's frame based on the positions in which the force-generating elements are mounted. The strength of the joints connecting parts together is finite and vehicles can be torn apart by excessive or inappropriately directed thrust. Planets in the system have atmospheres of varying heights and densities, affecting the efficacy of wings and parachutes and causing drag during flight. The simulations are accurate enough that real-world techniques such as Hohmann transfers and aerobraking are viable methods of navigating the solar system. However in the current version (0.21.1) Lagrange points and Halo orbits are not yet possible.
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