Curiosityville is a learning platform that engages kids ages 3-8in a virtual world to help them develop cognitive and academic skills. SusanMagsamen founded Curiosityville in 2011 to provide families and educators theresources they need to help children build resiliency and strong physical, social-emotional, andacademic skills at an early age.
Curiosityvilleoffers its digital content through its web-based learning management system. Childrenprogress through an interactive virtual world doing activities and playinggames aligned to the Common Core State Standards. Parents and educators receiveimmediate feedback to track each child’s progress. The platform gives students,educators, and parents both online and offline activities to help children growin areas that they need to improve. It also highlights the methods in whichparticular students learn best, helping both students and teachers prepare forschool. Curiosityville can be used as a supplemental tool to support teachersin the classroom and allow parents to continue supporting their kids’ educationat home.
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I feel that the cost of the program is very high for a teacher or school system. With all of the other costs per classroom this would not be an option for many rooms.
I love the Bilingual Bingo to introduce the students to Spanish. But I would love if there were multiple Bilingual Bing...
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