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High School Computer Science Teacher, Helena School District, Montana
Blended learning classroom

Get more students interested to try programming by incorporating gaming into the curriculum.

Product Use: We used CodeSpells as a programming environment to teach students coding in an easy and stress-free environment. This was done by connecting students through one of their most common past-times, video games. CodeSpells uses a character that is able to use spells to manipulate his environment. Students programed these spells through block coding, which allowed the students to choose various functions to help bend their gameplay into something they could create through code. This was a great introductory coding system for students who have little programming experience. This also benefited the more experienced coders, who were be able to create more complex programs.

What Worked and What Didn't: Generating interest in coding via CodeSpells worked very well, and piqued their interest in the discipline. Going through Steam through a public school network and proxy can be difficult.

Age Group: High school students

Sep 14, 2016 Provide Feedback
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