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Curriculum Products
After the StormAfter the Storm
After the Storm
by Classroom, Inc.
GRADES / Elementary (Grades K-4), Middle School (Grades 5-8), High School (Grades 9-12)
PRICING PLANS / License
PLATFORMS / Web Browser

CCSS-aligned reading game and corresponding curriculum for Middle School students

Overview

After the Storm is web-based game and corresponding CCSS-aligned, offline curriculum that helps students develop reading and writing skills in a real world context, promoting career literacy in the process. Classroom Inc. offers teachers and schools three different packages to purchase the game and corresponding offline curriculum ranging from $39.99 - $495.00 per year. As of August 2015, around 1,500 students and teachers in over 30 schools have used After the Storm.

GOALS:

After the Storm is web-based game and corresponding offline curriculum that helps students develop reading and writing skills in a real world context, promoting career literacy in the process. Teachers are able to track students progress and comprehension of specific Common Core standards and adjust the material accordingly for each student. The product was designed to present material in a relevant and engaging way for students while empowering teachers to keep their students on track.

APPROACH:

After the Storm places students as Editor-in-Chief of a community magazine in charge of helping a community recover after a hurricane devastates the the city. Through built-in assessments and engagements with other characters and in-game events, students are presented with CCSS-aligned reading and writing challenges. As students progress through the game, teachers can keep track of their students’ progress and comprehension of specific standards. If a student is struggling with a particular concept, the game will adjust and provide extra scaffolding to guide that student through extra work related to that topic. Teachers can also adjust the curriculum to match the needs of specific students, and school leaders and administrators can view reports across classes.

IMPLEMENTATION:

Teachers and students can access the game in a browser on their computers. Teachers and administrators can access student data via the web app’s teacher dashboard.

PRICING:

Classroom Inc. offers three different annual license packages to purchase After the Storm:

  1. Basic Package: for $39.99, schools or teachers can purchase the game for up to 125 students
  2. Digital Package: for $99.99, schools can purchase the basic package, as well as a 400 page PDF educator guide that includes complete lessons, rubrics, discussion questions and projects that all support the game.
  3. Print Package: for $495.00, schools get the digital package and a hard copy version of the educator guide.

Teachers can pay additional fees for access to student notebooks, which include over 100 pages of mini-lessons, graphic organizers and team-based projects. Teachers can also purchase in-person training and ongoing instructional coaching.

WHO IS USING IT:

As of August 2015, around 1,500 students and teachers in over 30 schools have used After the Storm.

EDUCATOR REVIEWS

Case Studies+
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Summit Reflections 100
Speech and Language Pathologist Full starFull starFull starFull starFull star
School Type: Elementary School, Middle School, High School, High ELL Population, Low Income Population

I think having the program read the questions to the students would be helpful as an additional feature I like the fact that there is a second story coming out at a lower grade level but think that there could be some options for math word problems that would apply to real life costs and money ma...

PRODUCT VIDEOS

Product Overview
Product Overview

EDUCATOR REVIEWS

Speech and Language Pathologist Full starFull starFull starFull starFull star
School Type: Elementary School, Middle School, High School, High ELL Population, Low Income Population

I think having the program read the questions to the students would be helpful as an additional feature I like the fact that there is a second story coming out at a lower grade level but think that there could be some options for math word problems that would apply to real life costs and money ma...

Tracy Full starFull starFull starFull starFull star
Technology Integration. School Type: Elementary School, Middle School, High School, Low Income Population, Project Based School, 1:1 Devices, BYOD Devices, Blended Learning

Would be great to be able to share the output between teachers on the same team so they could discuss strategies to be used with a student needing accommodations

Run a WAVE ADA scan on the site to aid students with disabilities.

Be able to share lessons among teachers or school wide, let st...

PRODUCT ATTRIBUTES

Standards

Common Core Aligned Common Core Aligned

Audience

For Teachers For Teachers

Characteristics

Assessment Assessment
Game-based Learning Game-based Learning
Games Games
Learning Dashboard Learning Dashboard

Subject Matter

Language Arts Language Arts
Reading Reading
Vocabulary Vocabulary
Writing Writing