Instructional Designer

Committee for Children - Seattle, Washington - Full time

Committee for Children is on a mission to ensure that children everywhere can thrive. Since 1979 we’ve championed the cause of educating the whole child through advocacy, leadership in the field, and programs on social-emotional learning (SEL) and child safety.

In our pursuit of positively transforming the social-emotional well-being of 100 million children annually by 2028, Committee for Children is looking for an experienced instructional designer (ID) to join our team! In this role, you’ll be responsible for designing and developing learning experiences for the K–12 education market. This involves working with subject matter experts and curriculum developers to identify what students need to learn, developing learning objectives, and ensuring that the content (either original or adapted) supports those objectives. The ID is responsible for leading the development of unit plans, lesson plans, e-learning activities, games, and assessments that support learning objectives and optimize user engagement.

Primary Responsibilities Include

Providing strategic thinking to come up with the best solutions for digital projects

Working with subject matter experts and Research staff to identify what students need to learn, and developing unit plans and individual learning objectives accordingly

Creating lesson outlines based on the learning objectives and evidence of student learning contained in unit plans

Reviewing lesson prototypes and supporting materials using a set of quality control standards

Collaborating with education designers to ensure that the appropriate content is developed for supporting learning objectives

Collaborating with the product manager and engineering teams to ensure that the content can be managed in an efficient way throughout the product life cycle

Developing e-learning activities for a variety of device contexts (including, but not limited to, laptops, desktops, mobile phones, and touch-screen tablets) as well as a variety of online social contexts (individual, peer-sharing, and community)

Creating detailed user flows, storyboards, wireframes, and other supporting instructional design documentation at each stage of development

Working with Research to design assessments and measuring tools for e-learning experiences that support learning objectives, achievement tests, questionnaires, simulations scenarios, grading criteria, and program outcomes

Analyzing organizational instructional needs, and designing products in multiple formats (e.g., instructor-led, self-study, web-based, podcasts, and simulation) that support and improve implementation of the products

Validating, both before and after implementation, that the learning experience meets the learning objectives, and recommending necessary iterative improvements

Supporting the implementation of our products by editing materials based on feedback, and resolving conflicts in instructional strategy in the design and development of online curriculum

Keeping current on new developments in usability and user experience design and their effectiveness with regard to various developmental ages

Qualifications

Bachelor’s degree in education, instructional design, or other related fields; master’s in educational technology preferred

Five or more years of instructional design experience in an education or training company

Five or more years of experience with authoring tools, content management systems, metadata, and lesson/course delivery

Early primary teaching or education experience

Experience in developing educational resources, applications, and games or simulations, preferably for the K–12 marketplace

Experience in developing online educational sites that integrate social media and collaboration tools to support learning objectives

Strong interpersonal communication and conflict-resolution skills

Ability to collaborate effectively on a team

Experience working on both Agile and Kanban projects

Experience with an iterative design process, which often involves multiple rounds of brainstorming and revisions

Detail-oriented: You recognize edge cases and other hidden "gotchas" and account for them while conceptualizing features

Open-minded: Try as we might, we don't always know exactly what to do next. Occasionally, you'll need to fashion multiple solutions to the same problem so they can be tested in the marketplace

Objective: You are not personally attached to your own ideas

Self-motivated: You're able to follow through on projects under creative direction. You work well both independently and in a team setting

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Role

Curriculum Design

Experience Level

Mid Level

Committee for Children

For 40 years, Committee for Children has been helping children learn, grow, and thrive by teaching them how to understand emotions, build meaningful relationships, and resolve conflicts.

Come join the effort. And let’s grow kinder together.

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