Activity + Interaction Designer

Desmos - San Francisco, California - Full time

At Desmos, we build technology that helps students learn math and love learning math. That technology is nothing without intuitive and delightful design.

The Desmos graphing calculator embodies that belief, packaging powerful technology in a beautiful and intuitive interface. The graphing calculator is quickly becoming the standard way for students to explore math through computers. More than 20,000,000 students used the Desmos graphing calculator last year in the United States alone.

We’re taking everything we learned from our calculator and applying it to the development of groundbreaking activities (teacher.desmos.com) that help math teachers create classrooms that are social and creative. We are seeking an activity / interaction designer to design and develop powerful, intuitive, and delightful mathematical activities in close collaboration with our teaching team.

Desmos is based in the heart of San Francisco, and we’re looking for people who can work from our office.

What you should show up ready to teach anyone on your first day:

  • Examples of intuitive, open-ended interaction design, and how to measure the effectiveness of a design.
  • The difference between “good” and “great” digital experiences.

What you’ll learn more about after you’re hired:

  • Our commitment to accessibility (learn.desmos.com/accessiblity), including the motivation for and requirements of various accessibility standards, and how to design from the ground up for users with disabilities (especially visual impairments).
  • Our company’s pedagogical commitments and the unique challenges of designing technology for classrooms.
  • The technologies that allow us to build performant, powerful, reliable browser-based experiences.

Within your first week, you’ll:

  • Introduce yourself on Slack to your new co-workers!
  • Collaborate with a member of the teaching team to polish an existing activity with an eye toward student experience and delight.

Within your first month, you’ll:

  • Work with a cross-disciplinary team to bring an activity from brainstorming through design and classroom testing.
  • Brainstorm and prototype core interactions in activities and effectively communicate ideas to other members of our team.

Within your first three months, you’ll:

  • Write a style guide for activity interactions that energizes communication and development across our entire company.
  • Ensure students have a seamless experiences across lessons and units.

Within your first year, you’ll:

  • Own and refine the classroom activity design principles. Ensure that our activities maintain a high bar of always being delightful and intuitive.
  • Develop and document a house style for activity graphics.
  • Attend a math education conference with the Desmos team to get to know our users and better understand the role that Desmos plays in their classrooms.
  • Take a vacation to recharge. We do our best work when we’re happy and well-rested.

Learn more about our company! Then send an email to careers@desmos.com with “Activity Designer” in the subject. Include your resume, link to portfolio, and a cover letter that helps us understand your preparation for the work we’ve described above.

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Role

Ux / Graphic Design

Experience Level

Mid Level

Desmos

Desmos wants to help every student learn math and love learning math. But “every student” is a lot of students so we create digital math tools and let the Internet take them to anyone who wants them.

Come join us as we tackle the hard problems we love and build an enduring company in the process.

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